Age of Sigmar Wiki
Advertisement

"As the embers of the dead world cooled, the Three-Eyed King beheld his dark destiny in the reforged shards of the Eye of Sheerian...Enemies are twisted to the Everchosen's ends, and allies are transformed anew...The devoured become the devourers, feeding upon the belly of the beast...Mirrors reflect the reflected upon themselves, eyes of terror wide with madness...Reality weeps and empires burn under the blade of the Three-Eyed King...The nexus of worlds falls into darkness beneath snapping eight-starred standards...And soon the God-King was brought low by the Ruinous Powers and their champion...A dark dawn broke behind the Everchosen, its chill spreading across the land with the promise of an age of torment and death to come..."

—Anonymous


Archaon, known also as Archaon the Everchosen, and named the "Three Eyed King," and the "Exalted Grand Marshal of the Apocalypse," is the most powerful of the Chosen of the Chaos Gods. He serves the will of four of the five major Ruinous Powers. Only the Great Horned Rat is excluded from Archaon's service, for he hates all Skaven and believes their scheming deity unworthy of his service.

It was Archaon who served as the greatest mortal instrument of the Ruinous Powers in the World-That-Was, and who was ultimately directly responsible for the destruction of that world during the events of the End Times so long ago.

None stand above Archaon in the hierarchy of Chaos save the Dark Gods themselves. [1]

Under his upraised blade the minions of Khorne, Nurgle, Tzeentch and Slaanesh bow low, the multitudinous legions of Chaos united into a single terrifying entity intent on the destruction of the Mortal Realms.[1]

History[]

A dark vision of martial majesty and brutal strength, Archaon commands every creature of Chaos to walk, slither or fly across the Mortal Realms. He is the "Exalted Grand Marshal of the Apocalypse," a title bestowed upon him by the Dark Gods themselves. More than this, he is the Everchosen, the champion who bears the mark of all four gods combined and who, by his very existence, does what even they cannot: unite the armies of Chaos. Such is the true and terrible power of this champion of champions.[1i]

Archaon embodies not just the might of a single god, but all four. In him, the servants of each of the powers see their paragon. He is the blood-drenched axe of Khorne that harvests the skulls of empires. He is the perpetual plague of Nurgle, which infects the realms with its rampant corruption. He is the impossible grand scheme of Tzeentch, which twists and turns in upon itself. He is the murderous excess of Slaanesh that drives men into fits of terrifying madness and homicidal ecstasy.[1i]

To earn the mantle of the Everchosen, Archaon completed many harrowing quests and bested cunning foes to gather the powerful relics symbolic of his station: the Mark of Chaos upon his flesh; the Crown of Domination that spreads fear and dismay even as it strengthens his allies; the Eye of Sheerian that gifts him with future sight; the Armour of Morkar that clads his mighty frame; and the Slayer of Kings, Archaon’s sword, filled with the bound soul of the daemon U'zuhl.[1i]

The last and greatest of these treasures is the shape-shifting daemon-steed Dorghar. When first Archaon vaulted atop him, Dorghar burst into flame and fought his command, but such was the Everchosen’s power that he broke the daemon’s spirit and claimed him as a steed. Also known as Ghurshy'ish'phak, Yrontalie and the Steed of the Apocalypse, this daemonic beast has since borne Archaon to victory on battlefields uncounted and brought low the mightiest of champions who thought to challenge his master.[1i]

Origins and first campaigns[]

Archaon’s origins are little more than legend and rumour. Some believe he was once a mortal man, devout in his pursuit of righteousness, until he was set against his old gods by the lies of the Ruinous Powers. Others say Archaon was born at the same moment that Sigmar came into being, a dark reflection of the God-King cast into in the Realm of Chaos. There are even tales that Archaon is an immortal emperor who once ruled all of the realms before the arrival of Sigmar. Certainly, Archaon’s path to glory has been arduous, for Chaos offers nothing without sacrifice. Before the Daemon Wars, when the Chaos powers once more turned upon themselves, the Dark Gods sent mighty champions against Archaon to demand his sole patronage, each fearing he would side with one of the others. After he slew all sent against him, Archaon continued to fight in the name of all four powers, who recognised him as their foremost champion once more, transforming him into a demigod capable of conquering all of the Mortal Realms.[1e]

For unrecorded aeons, Archaon rode across the Realm of Chaos. Whenever he marched out from the impossible lands of that cursed dimension, no world was safe from his armies, and in the name of the Dark Gods kingdoms and empires burned and bled. Each victory proved once more Archaon’s mastery of war, and new trophies were heaped upon the idols of the Ruinous Powers. At his order whole worlds burned. Almost without counting were the grim legends forged in this time, and the Realm of Chaos still echoes to the dark tales of the Everchosen’s crusade.[1a]

By the light of the Sickle-thirst Moons, Archaon scourged the Yorndish Kingdoms and their so-called Indomitable Bloodline in the name of Khorne. A thousand howling Bloodletters watched as Archaon demonstrated his savagery, claiming the heads of all three hundred members of the Yorndish royal line in a night of wanton slaughter. By the time the moons set on the Yorndish palace, Archaon stood knee-deep in the tide of blood that flowed from its shattered gates, and a line of kings and queens that had endured for thousands of years was mercilessly eradicated.[1a]

Archaon brought the seven plagues of Nurgle to Shantor Isle and its protectors, the reputedly immortal Deepguard. Following the skaven of Clan Pestilens through holes gnawed in reality, his horde of daemons, infected mortals and ratmen spilled out into the island kingdom. The Everchosen led his rancid legions through the Coral-temples of Shantor, turning their halls black with decay. As they were cut down, the desperate Shantorian priests called upon their guardians, who were famed for their immunity to poison and disease. The Everchosen stood high in Nurgle’s favour, however, and when at last the Shantorian Deepguard staggered out to face Archaon’s armies, their joints were already swollen with fluid and their eyes weeped pus.[1a][1b]

When the three-souled serpent god Y'ulae constructed the Star Crucible, Archaon forged an alliance between the Tzeentchian Sorcerers of Zyr and a cabal of Slaaneshi Spell-sirens, combining their powers to steal the celestial artefact. With a body made of light and fire, no blade nor hex could touch Y'ulae, and the magic hurled against it was as wind passing through the branches of a tree. Goading the creature into battle, the Everchosen used Y'ulae’s monstrous arrogance against it, sacrificing scores of screaming witches and sorcerers to its wrath. As his minions perished, Archaon snatched their souls from the air and used them to weave a sorcerous cage of prismatic mirrors around the beast. Blazing bright in its rage, Y'ulae’s body exploded in a thousand brilliant hues as the prisms channelled and dissipated its incorporeal form. As the creature’s dying wails faded away, Archaon claimed the Star Crucible for his own dark ends.[1b]

Archaon fought the long war against the Hedonshi Emperors, daemon lieges of Slaanesh. Massively bloated, the Hedonshi feared no mortal weapon, and ruled over hundreds of grovelling kingdoms from the spires of their golden palaces. With practised guile Archaon brought the Hedonshi tribute, plying them with an army of slaves for use in their sadistic rituals. As the Everchosen watched on with grim pleasure, the gluttonous daemon lords gorged themselves on souls and scented flesh. For six hundred and sixty-six nights, terrified slaves were herded into the palaces until Archaon’s ‘gifts’ did what no sword or spell could – the daemons ate uncontrollably until they burst, drowning their own vassals in torrents of noxious pink slime.[1b]

Lords of Sorcery[]

The mysterious Gaunt Summoners hail from the Crystal Labyrinth deep inside the Realm of Chaos. Willowy creatures saturated with magic, each one appears as a robed figure. They are faceless save for a mouth lined with needle-like teeth, while a dozen glistening eyes blink from the sides of helms grotesquely melded into their flesh. In the gnarled grips of their three hands are strange gifts from their master Tzeentch, the Architect of Fate– arcane tomes, warptongue blades and enchanted changestaffs, which can set flesh to writhing like an enraged serpent at the merest touch.[1c]

Since time immemorial the Gaunt Summoners have built towering structures that conjoin the Mortal Realms and the Realm of Chaos –impossible fortresses, silver spires and twisting mazes which ensnare their foes in webs of madness. Among these architectural insanities stands the Whisperfane, a twisted stronghold of living nightmares and deadly illusions. Those who brave its mirrored ramparts find their own strength turned against them by its insidious magics – great warriors are driven mad with rage and cunning wizards are ensnared by their own spells.[1c]

Behind the walls of their keep, the Gaunt Summoners wove spells of mayhem and misdirection upon the Mortal Realms, changing the fate of kingdoms and unravelling empires for their own amusement. None but Tzeentch could compel them, for they took great and elaborate pains to obscure their true names, which held the power to bind and enslave them.[1c]

Archaon, impressed by the Summoners’ abilities but not foolish enough to try to bargain with them, dispatched his forces to the Whisperfane. First, he sent Torgrax Murderkin and his 28 Gorechosen to cow the Tzeentchian sorcerers. Consumed by their own fury, the Khornate warriors tore themselves to pieces long before they could lay an axe upon their foes. Next, Archaon sent Urglor Blackweal and his Putrid Blightkings. Where rage had undone Torgrax, it was decay that destroyed Urglor – the Nurgle champion and his warriors were reduced to nothing more than oozing puddles of pus and rancidmeat. Lastly, the Everchosen sent forth Zybal and his Alter-coven, but they too fell, mutated into gibbering Chaos Spawn by their own spells of change. But Archaon had not sacrificed his champions in vain. As the Summoners mocked their attackers from atop their walls, the Everchosen had carefully studied the magic surrounding the Whisperfane, and teased out the identities of each Gaunt Summoner from the wards they had woven.[1c]

When Archaon finally stepped into the ensorcelled fortress, he cast a subtle spell of his own, wrought from the sorcerers’ true names. Though they did not know it, the Gaunt Summoners’ own doubts were thus turned against them, reflected and magnified by the eldritch properties of the Whisperfane. Crippled by their uncontrollable fear, the Gaunt Summoners struggled to cast their spells, and Archaon cut down their servants and brushed aside their ill-prepared sorceries with ease. Soon, the Gaunt Summoners could think only of escape from the prison of fear Archaon had fashioned around them. Only when they begged to be released did the Everchosen speak their names and finalize their subjugation.[1d]

Centuries of harsh servitude have taught the Gaunt Summoners strict obedience – at the Everchosen’s command, they twist even the magic of Realmgates to his purpose. By their power are ghostly councils held, as they project Archaon’s presence across the Mortal Realms or transport the souls of his minions so they might report their victories. If Archaon is pleased, he may even deign to allow their souls to be returned to their bodies...[1d]

The Cage of Bones[]

Atop a plateau of broken bodies stood the mighty Chaos bastion known as the Cage of Bones. Built from the fallen armies of Nagash, the Lord of Death, its gates were made of grasping skeletal claws and its ramparts fashioned from grinning skulls. After the Battle of Black Skies, Nagash had been banished to the underworlds by Archaon, and the remains of his vast undead host were fettered by Chaos-forged iron. Yet Nagash seldom remains dormant for long, and after emerging from the Starless Gates he moved to take back his realm. He soon returned to the battlefield where the Cage stood, and began to unravel the fell runes that kept his undead warriors in check.[1j]

In a single night of slaughter and dark sorcery, the Cage of Bones rebelled against its garrison. A thousand Chaos Warriors were dragged down into the animated fortress and the army of undead it had become, their ragged remains swelling the forces of Nagash. With the shackles of the Dark Gods broken, the deathless legions of the Great Necromancer rose up against the armies of the living once more. Forewarned of the assault by his Gaunt Summoners, Archaon was already marching upon the Cage of Bones.[1j]

From the glimmering pool known as the Forlorn Wells emerged Dorghar, bellowing in rage. With a single hissed command, Nagash sent forth his legions. Almost as soon as the Chaos forces charged out of the submerged Realmgate, they were met by a tide of shambling undead. Hell-forged blades sparked off age-worn steel, and blood sprayed across yellowed bone as the armies hacked each other apart.[1j]

Beyond a roiling sea of undead, atop the broken remains of the Cage of Bones, stood Nagash. From his staff, cords of dark magic arced down into the ruined fortress, raising yet more skeletons for his rapidly growing army. Archaon knew only he could face the Lord of Death in combat, but all would be for naught if his army did not gain a foothold upon the shores of the Forlorn Wells. The ground around the watery Realmgate was already thick with Chaos fallen. Only the Bloodbound had made headway into the legions arrayed against them, and even they were slowing in their frenzied charge as bone giants and skeletal dragons descended upon the Khornate warriors.[1k]

Carefully tempering his wrath, Archaon turned his eyes from Nagash to his army below, ordering Dorghar down into the fray. Heads snapping and claws ripping, the daemon tore a great furrow in the undead surrounding the Bloodbound. Archaon claimed the heads of moaning dead things and bat-winged horrors as they tried to drag him from his saddle. Nagash could have turned his spells upon the Everchosen, loosing a storm of darkness to tear the Chaos champion from the sky or steal the life from the daemonic beast he rode. However, like Archaon, Nagash was far too skilled a general to allow pride or hatred to twist his plans. The Chaos army had come too soon, and the Great Necromancer’s army was incomplete. There was still time to turn the tide, and so he poured his sorcery into the land, hoping to drown his foes in the dead. Despite the victories of the Bloodbound, hundreds of Chaos warriors had been hurled back into dark waters of the Realmgate, their sodden corpses spilling from its sister gateway in Aqshy. Bulling through the dead bodies came the Rotbringers to steady the Chaos lines, and the pestilent champions were soon surrounded by piles of shattered bone.[1k]

Dorghar set down among the Rotbringers. With Archaon in their midst, knots of Blightkings lumbered forwards, claiming an ever-widening salient from the undead. Bone and broken skulls crunching beneath iron-shod boots, the Chaos army gained a foothold around the wells. Then, Archaon called upon his Varanguard. Thousands strong, the First Circle surged from the watery Realmgate, their ornate armour dripping with shadowy energies from their passage between worlds. Forming up beneath their lord, the Swords of Chaos rode out into the storm of death. Following the path forged by the Bloodbound, they hacked and smashed their way towards Nagash.[1l]

Preoccupied with commanding his armies, Nagash dispatched his Soulblight vampires to slow Archaon’s advance. Clad in crimson plate, the vampires’ lord rode forth atop his undead dragon, directing his Blood Knights into the advancing Varanguard. The vampire knights ploughed through the remnants of the Bloodbound host, fangs bared and eyes alight with hate, and with a thunderous crash of steel, the two sides met. As the two forces traded brutal blows below, Archaon swept overhead on Dorghar towards the vampire lord. The duel was fought with breathtaking skill, the vampire driving its lance into Dorghar’s side as his mount tried to claw Archaon from the saddle. Horror given form, the undead noble moved with blinding speed, discarding his lance and drawing his blade to claim the Everchosen’s life. Yet Archaon was no mere mortal, and even before the creature had charged, the Everchosen had seen its fate in the Eye of Sheerian. Expertly slipping past his foe’s guard, Archaon drove the Slayer of Kings into the creature’s shrivelled heart, watching with satisfaction as the vampire crumbled to dust on the wind.[1l]

Timeline[]

  • Shadow of the Destroyer - The Everchosen’s sign began to appear across the realms, burned into the sky and carved into the earth.[1e]
  • Tears of Gore - Thousands of statues throughout Azyrheim wept tears of blood as seers and wise men were plagued by dreams of a great blade cleaving the realms. Of these omens the God-King Sigmar did not speak, returning to Sigmaron to brood upon his throne.[1e]
  • Beneath Bloody Banners - The city of Twelve Spires fell in a single night to an army that vanished before first light. As dawn broke across the city, a vast banner of freshly flayed human skin was revealed flying above the gates, the icon of the Everchosen seared into its surface.[1e]
  • Whispers in the Void - Across the Eight Realms, all who ventured out at night heard whispered voices drifting from the darkness. For the most part, the words were unintelligible save for one phrase that was repeated again and again: ‘the Everchosen comes!’.[1e]
  • The Gates of Chaos - Realmgates shuddered from Ulgu to Hysh as Archaon and his armies arrived in force. This incursion from the Realm of Chaos was felt even in Azyrheim, where Sigmar was gathering his forces.[1e]

Tne Eightpoints[]

Archaon knew that securing the Allpoints was the key to conquering the realms, and attacked all its gates simultaneously. Despite the strength of the Chaos forces, Sigmar’s armies managed to hold out. However, the gate which Nagash was defending was soon taken, and the bridge finally fell. In its place, Archaon created a gateway to the Realm of Chaos, and the Allpoints was renamed the Eightpoints.[1e]

  • Sundered Alliances - With the capture of the Allpoints, Sigmar’s pantheon began to fracture. His godly allies returned to their own realms, concerned with the survival of their people and defending the vital gates between them from the encroaching Chaos forces. During this time, Archaon’s spies and agents worked to break communications between Sigmar, Alarielle, Gorkamorka, Nagash and the other deities. Soon, the relentless tide of Chaos minions under Archaon’s command faced a divided enemy, its gods and people ripe for conquest.[1e]

The Battle of Burning Skies[]

Sigmar faced Archaon’s armies at the Battle of Burning Skies. Wielding Ghal Maraz, the God-King was nigh unstoppable as he strode through the fray, striking down Greater Daemons of each of the Dark Gods in turn. When Sigmar at last faced the Everchosen, Archaon’s trickery robbed him of his hammer, turning the tide of battle in favour of Chaos and forcing Sigmar and his armies to retreat.[1f]

  • A Dark Reflection - The Gaunt Summoner known as the Tyrant of Eyes corrupted the river that runs through the kingdom of Vosh in the name of the Everchosen. All who looked into its waters were possessed by daemons, until Vosh drowned in madness and fire.[1f]
  • Winter's Siege - The Sun Kings of Atar held the Everchosen’s armies at bay from within their Solar Bastion, fueled by the golden orb overhead. Archaon ordered his wizards to weave a spell of winter across Atar, and by the time the bastion fell, the people of Atar were cowering in their frozen keeps, easy prey for the Everchosen.[1f]
  • Wings of Chaos - The Skylords of Zepheria believed themselves safe in their aerial kingdom. Leading an army of flying daemons and champions on monstrous winged steeds, Archaon proved them sorely mistaken.[1f]

The Gates of Azyr Close[]

Such was the speed at which Archaon’s armies rampaged across the Mortal Realms that Sigmar was forced to seal the Gates of Azyr for fear that they would reach Sigmaron itself. The God-King gave the order just as Archaon’s banners crested the horizon. Denied his prize, Archaon turned his attention to the remaining realms, venting his wrath upon those peoples the God-King had abandoned.[1f]

  • Curse of the Vanquished - Millions fled before Archaon’s army, forming a snaking line of ragged refugees that spanned the Mortal Realms. Only after Azyrheim welcomed them with open arms was it discovered that Archaon had infected the survivors with a sorcerous contagion. With a heavy heart, Sigmar ordered many refugees turned away, and many more within his realm destroyed.[1f]
  • The Lost God - Varanguard of the Souls of Torment aided Clepsyrian’s cavalcade in their search for Slaanesh. Thousands were ground beneath the singing blades of Seeker Chariots and the hooves of mutated steeds as the stampede forged a path of ruin across the realms.[1f]
  • U’zhul Unleashed - The priests of Starholm called down a prayer of banishment upon Archaon, seeking to cast him back into the void. Much to their horror, the spell loosed U’zuhl from the Slayer of Kings and all of Starholm was reduced to embers before Archaon was able to recapture the daemon within his blade.[1f]

The Red Century[]

Where Archaon’s banners flew, the ground was thick with corpses, flies crawled upon the living and the light of suns was shrouded by the smoke of burning cities. Many champions swore oaths of vengeance to their gods that they would slay the Everchosen. One by one, their severed heads were hung from Archaon’s trophy racks.[1g]

  • A Gruesome Fate - Athesia, Immortal Champion of the Silver Citadel, was defeated by Archaon in single combat. Impressed by her prowess, the Everchosen fed the champion to his daemonic mount Dorghar. Centuries later, Archaon still takes pleasure from taunting Athesia’s languishing soul and reminding the champion of her defeat.[1g]
  • Tide of Flame - The duardin city of Razharim sealed its gates against the Everchosen. Rather than fighting a drawn-out siege, Archaon ruptured the city’s lava dams, drowning his foes in molten rock.
  • Perilous Ascension - Kulgar Rhorgh of the Varanguard’s First Circle was raised to daemonhood by the Blood God.[1g]
  • A Sorcerous Web - The Everchosen formed a great conclave of Gaunt Summoners and Chaos Sorcerers to lure the Starmaster Iquala and his seraphon army into an ambush. Not even the slann’s arcane might could resist the resultant tempest of Chaos magic.[1g]
  • The Fate of an Empire - Over a century of blood, the Everchosen reduced the technologically advanced Lantic Empire to a handful of scattered, primitive tribes. Archaon took great satisfaction in the long and terrible fall from power of his foes.[1g]
  • Shadows of War - The Umbral Deeps campaign was one of the few defeats the Everchosen suffered during the Age of Chaos. Archaon decided he must learn more of the mysterious ruler of Ulgu if his armies were to be victorious, and a clandestine war for the Realm of Shadows began.[1g]
  • The Cage of Bones - In the aftermath of the Splintershard War, the Everchosen constructed the Cage of Bones from the remains of Nagash’s armies. Bound by Chaos-forged fetters, the cage’s innumerable corpses writhed uselessly as they tried to heed the summons of the Great Necromancer.[1g]

War Against the Gods[]

Sigmar’s former godly allies, Alarielle, Gorkamorka, Nagash and many others, waged their own wars against Archaon, but remained divided in spirit and purpose. The Everchosen’s armies claimed ever more of their realms, and with increasing frustration, they watched their domains fall under the onset of Chaos.[1g]

  • Tip of the Spear - A vast host of Chaos Knights and Chariots led by the Seventh Circle of the Varanguard, the Bane Sons, breached the Iron Gate of Drom, hanging it with the severed heads of every duardin defender.[1h]
  • A War of Extermination - Though the gods fought on, the mortal peoples of the realms had been mostly reduced to savage tribes and broke kingdoms. Despite the fact that their ragged armies were too weak to oppose his will, the Everchosen set about their ruthless extermination.[1h]

The Storm of Sigmar[]

With a deafening crash, Sigmar’s Tempest broke across the Mortal Realms, and from its roiling clouds came the Stormcast Eternals. Archaon reacted quickly to the threat, sending armies to their deaths so he could gauge the strength of this new foe. Though many thousands of screaming Chaos worshippers fell in these first battles, such losses were nothing to the endless hosts Archaon could call upon.[1h]

  • The Grand Muster - Archaon gathered his Realm Lords – the mortal and daemon generals of his armies – and upon a map stitched from the flayed skin of kings plotted the destruction of the Stormcast Eternals. At the behest of these twisted warlords, the hosts of the Dark Gods assembled, roaring, braying and screaming their allegiance to the Everchosen with a single, terrible voice.[1h]
  • Hammer Blow - In his first conflict with the Stormcast Eternals, Archaon faced the Hammers of Sigmar upon Mount Kronus. Many of Sigmar’s finest were hewn apart by the Slayer of Kings.[1h]
  • Chains of Fate - Archaon quickly realised Sigmar’s plan to secure key Realmgates. In addition to reinforcing the Eightpoints, the Everchosen sabotaged many gateways with murder spells. The Primal Vortex, Ironstar Gates and Crystal Portals of Hysh all became bloody battlegrounds as Stormcasts fell prey to the traps.[1h]
  • Old Enemies Stir - The Storm of Sigmar roused the old gods to action. Alarielle, Nagash and Gorkamorka each gathered their armies to settle ancient scores with Archaon and the Ruinous Powers.[1h]
  • Monstruous Ambition - The ogor referring to himself as the Grand Tyrant of the World Stampede, along with his entire monstrous army, was cast into the Amber Gorge of Ghur by Archaon at the head of his own force of gigantic abominations.[1h]

Military[]

Main formations of Archaon's Host[]

  • Overlords of Chaos - Like the cruel hand of Chaos itself, Archaon and his overlords herald the doom of worlds. Attended to by his dread Varanguard and a Gaunt Summoner of Tzeentch, the Everchosen sees all and crushes all.[1n]
  • Bloodmarked Warband - Those Bloodmarked Warbands that fight for the Everchosen reap life after life until their axes and faces are dripping with glistening gore, stoking their furnace-hot fury to ever greater heights.[1o]
  • Plaguetouched Warband - Those unfortunate enough to face one of the many Plaguetouched Warbands that swell Archaon’s hosts are chopped apart by rusted blades, even as they choke on droning flies.[1p]
  • Fatesworn Warband - Writhing coils of multi-hued magic surround Fatesworn Warbands. Spells fill the air above these warriors of Tzeentch, turning away blades and loosing blazing bolts of energy to immolate their foes.[1q]
  • Pleasurebound Warband - Archaon’s Pleasurebound Warbands are the tormenting lash of Slaanesh made manifest. Enemies scream in tortured ecstasy as they fall beneath gilded blades of these warriors of the Dark Prince.[1r]
  • Archaon's Grand Host - An army that marches with the Everchosen at its head is followed closely by the gaze of the Dark Gods. Chaos Lords gather their hosts, while daemons flock to the banners of this dark alliance.[1s]

Wargear[]

Archaon is armed with the Slayer of Kings – a massive blade that glows with infernal power – and wears the Armour of Morkar, which includes a towering rune-etched shield. He rides Dorghar, a three-headed daemon that causes ruin with his Monstrous Claws, devastates rank upon rank with his Lashing Tails, and plucks up enemies with his Three Heads before devouring them.[1m]

Sources[]

Advertisement